Click HERE to register for this Saturday's event!
We would like to invite you and a guest(s) to the Open House and Guest Lecture with renowned Digital Artist William Vaughan.
We will also be offering VIP Tours of our campus, providing a showing of the student-produced films and will be available to answer any questions regarding our curriculum and the unique experience of being in a working sound stage on the back lot of Universal Studios.
Here is the itinerary of what to expect:
1:30pm – 3:00pm Doors Open
Enjoy – Tour of facilities, ride the 3D simulator and view student produced films
3:00pm – 5:30pm
Dream Jobs You Didn’t Know Existed
Making the Most of Your Skill Set as a Digital Artist
With 40,000 new graduates coming out of art schools and media art departments across the nation each year combined with thousands of jobs going to studios overseas, it’s a perfect time to find out the career options available to you to which you may apply your skills.
William Vaughan will talk you through a variety of options you might not be aware of. This is a conversation you will want to join in on and then carry on well after the presentation.
There will be Q&A after the lecture and William will be on hand to sign copies of his latest book, [digital] Modeling. Since this is an Open House, feel free to come for just the tour, or stay for the entire event.
PLEASE NOTE: Your RSVP is mandatory for security clearance on the back lot of Universal Studios. Click HERE to register.
Late in 2011, The DAVE School's Executive Director, Steve Warner, gave his signature Lighting and Rendering lecture to the students at the school. Over the coming months, we will be posting the entire series in hour-long installments. Today we are posting the second segment which examines the way that environment parameters affect an object's surface settings.
The goal of this series is to give students a better understanding of CG lighting and rendering. While LightWave 3D is used for the demonstration, the principles discussed apply to all 3D programs, including 3DS Max, Maya and even ZBrush.
DAVE School graduate DanDeEntremont, who created this stunning transformer animation, has completed a comprehensive video tutorial on rigging a Transformer. You can check out the full tutorial on the 3D World website.
Late in 2011, The DAVE School's Executive Director, Steve Warner, gave his signature Lighting and Rendering lecture to the students at the school. Over the coming months, we will be posting the entire series in hour-long installments. Today we are posting the first segment which examines the material properties found in most 3D programs and explains how to translate the characteristics you see in the real world into recognizable surfaces in the 3D world.
Page 3 of 13